אנגלית רמה A לחינוך ופסיכולוגיה

מוסד לימוד
סוג העבודה
מספר ממ"ן 15
מקצוע
שנת הגשה 2014
מספר מילים 1387

תקציר העבודה

Maman משפטים: Effects of Video Games on Aggressive Thoughts and Behaviors Questions based on the Abstract and Paragraphs 1 – 4
1 .a.  Why does the writer think it is necessary to understand the effects of video violence on the brain?
Exposure to violent games could affect the processes that operate within the General Aggression Model and In order to control the effects of video game violence, we must understand the effect it has on the brain    b. What is the name of the theory that the writer bases his beliefs about the effects of video violence?
General Aggression Model (8 points)
2 .
What is the writer's definition of 'video games'?
 (6 points)
3 .
Match the following activities to the two types of aggression – reactive and proactive. Put a check üin the correct column.
(4 points) Questions based on paragraphs 5 – מנהל עסקים
4 . a. In what way is the game Pac Man violent, according to the author?
b.
According to the writer, in what way(s) is the game Soldier of Fortune particularly violent?
(6 points) 5.  Complete the table to show which of the studies found a direct connection between video violence and aggression in children. Put a check üin the second column if a connection was found.
Connection found between video violence and aggression in children Study ü Dominick (1984) Gibb, Bailey, Lambirth and Wilson (1983) ü Lin and Leper (1987) ü Cooper and Mackie (1986) Graybill (1987) (5
points)
6 . Why is there renewed interest in studying violent video games?
.
 (6
points) 7.a.
According to the General Aggression Model (GAM), what are the three components of the internal state?
b.
In what way do these three components interact?
(6 points)
8 .  According to the GAM what are: